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Insights

Design psychology, applied

We start from how people actually think. These are the principles we design around — one at a time, in real interfaces.

Design psychology4 min

The cost of choice in an interface

Why more options make a product feel slower — and how to design the path instead of the page.

Design psychology4 min

The first five seconds decide everything

People judge a product before they read it. What visual hierarchy is really for.

Design psychology4 min

Jakob's Law: why familiar beats clever

Users spend most of their time on other people's products. The safest place to be original is almost never the navigation.

Design psychology4 min

The peak-end rule: designing what people remember

People don't remember the average of an experience. They remember its most intense moment and its ending — so design those on purpose.

Design psychology5 min

Cognitive load: the real reason users drop off

When a screen demands more mental effort than the task is worth, people leave — and blame themselves. Load is the budget you're really designing against.

Design psychology4 min

Social proof that works (and the kind that backfires)

'Other people did this' is one of the strongest nudges in design — but the wrong proof, in the wrong place, quietly erodes trust.

Design psychology4 min

The psychology of trust: what makes a product feel credible

People decide whether to trust a product in seconds — mostly from signals that have nothing to do with your security page.

Designing with AI6 min

Designing products in the age of AI

AI changes what a product can do — and quietly raises the bar on design. A field guide to building AI features people actually trust.

SEO & GEO6 min

How to get cited by ChatGPT, Claude and Perplexity

AI answer engines are becoming the new front page. Getting quoted by them — GEO — rewards the same clarity that good design does.

Designing with AI5 min

Agentic UX: designing interfaces that act for the user

When software can take actions on someone's behalf, the design job shifts from buttons to trust, control and consent.

Designing with AI4 min

Designing for uncertainty: AI that's honest about what it doesn't know

AI features are probabilistic. The interface's job is to make that uncertainty legible, controllable and recoverable.

Designing with AI4 min

Escaping AI sameness: design as the real differentiator

When everyone ships the same models, the product — not the model — is the moat. Craft is what's left to compete on.

Product & strategy4 min

From idea to product: how we decide what to build

Scoping is a research question, not a guess. How a design-led studio turns a big idea into the smallest thing worth shipping.

Product & strategy4 min

The honest MVP: the smallest thing that proves the point

An MVP isn't a cheap version of the product. It's the smallest honest test of the one risky assumption underneath it.

Product & strategy4 min

Activation: the first session is the whole relationship

Most users decide in the first few minutes whether a product is for them. Activation is designing that moment on purpose.

Growth & SEO4 min

Pricing a product: the page is part of the product

Pricing is a design problem as much as a finance one — the tiers, the framing and the page shape the decision.

Engineering & build5 min

Core Web Vitals: why speed is a design decision

Performance isn't only an engineering concern. How fast a page feels is part of how good it feels — and how well it ranks.

Engineering & build4 min

Accessibility by default: WCAG 2.2 without the panic

Accessible design isn't a compliance chore bolted on at the end. Built in from the start, it makes the product better for everyone.

Growth & SEO4 min

The landing page that converts: structure over spectacle

A landing page that works isn't the flashiest one. It's the one that answers the visitor's questions in the order they ask them.

Let's build

Have something worth making well?

Tell us what you're working on. We'll come back with how we'd approach it — and whether we're the right studio for it.